As any prominent awards ceremony approaches, one notices an outcry for the addition fresh award types to acknowledge overlooked contributions and fill the spirits of followers dedicated to specific genres.
Another commentator previously argued for a horror game category. It would be amazing. Equally deserving are tabletop games, this being someone's personal cause. However, I must insist for pushing forward because like all blinkered fanatics, there's a strong justification supporting my request stands as crucial and important of all. This is the request: There should be a classification for brain-teasing titles.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; it’s very subjective, and inevitably start arguments resulting in unclear classifications. There’s a reason film award organizations avoid this approach. But it is a necessary evil within the realm of video games, that demonstrate such variety they hardly constitute one unified medium.
To recognize the complete range of achievement in video games to gain proper attention, and to ensure all game types to receive proper recognition, genre categories are essential.
Present Award Structure
Leading game ceremonies presently include award types recognizing Action, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, plus athletic and racing experiences. Between them, these classifications effectively encompass a lot of ground, and you can find room for most games within them.
Different situation exists for puzzle games. There’s simply nowhere to accommodate them. Think about these outstanding current releases, showing diverse approaches: the architectural riddles from a specific release, the pulse-pounding block-matching in a different title, and the sweetly sociological logic puzzles in another game. Where could they possibly go among existing types? Nowhere, that’s where.
Recognition Challenges
Numerous examples exist of brilliant puzzle games published annually that have no home during gaming ceremonies, except when they manage to fit award groups including Handheld titles, Virtual reality experiences, and the highly challenging independent game categories.
- One classic puzzle game got overlooked for anything that year
- Another imaginative release missed out during that ceremony
- Well-received sorting experience was overlooked recently
- Just some puzzle games barely qualified for independent or mobile categories
Importance of Logic Titles
These are often modest productions, but the art of the puzzle game holds tremendous importance. Well-known matching games rank among the most-played games in the world maintaining this status for over a decade.
The legendary block-stacking game rivals well-known building titles competing to become most purchased experience; it also contends for best game of all time. Puzzle games are foundational for gaming as medium, and they are in conversation with diverse game types.
Proposal and Rationale
Brain-teasers wouldn't encounter such difficulty. One could readily select multiple candidates with fascinating, diverse, deserving games every year with ease — perhaps, with difficulty, given the need to exclude numerous deserving experiences.
To emphasize again, these include experiences without proper classification in important events. Logic title developers are working at the hard edge interactive creation, producing among essential manifestations of gaming itself. Just like film action specialists, they warrant appreciation. Don't make them wait 35 years.